Introduction to Kolmogorov Complexity

For the master’s course “Information Theory” taught by Thomas Debris-Alazard, I had the opportunity to deliver a 15-minute oral presentation on Kolmogorov Complexity, based on the following materials :

  • “Elements of Information Theory (Chapter 12)” by Thomas Cover and Joy Thomas
  • “Calculabilité” by Benoît Monin and Ludovic Patey

Additionnaly, this presentation was supported by slides (in french) :

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Video Game in OCaml

I have realized an “Axis Aligned Bounding Box” plateform game on the model “Entity Component System”. It’s inspired from the game “Broforce”, where you play as an American superhero (Terminator, Robocop ..) and land in other countries to “save” them.

Here is a gameplay example :

The source code is on my gitlab page. You also can test it here.

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